PlayStation Studios Bungie Update Confirms Significant Workforce Reduction Following Destiny 2 Conclusion
PlayStation Studios announces significant workforce reductions at Bungie following Destiny 2's final content update.

Sony Interactive Entertainment has announced a significant reduction in force at Bungie, affecting most of the Destiny 2 team and select Marathon staff members, following the conclusion of the decade-old franchise's live-service operations. The studio cited a need to realign resources with current priorities and long-term goals as the decision came after extensive deliberation regarding the studio's direction within Sony's broader portfolio.
Details of the Reorganization
Hermen Hulst, CEO of Sony Interactive Entertainment's Studio Business Group, distributed an internal communication to employees outlining the decision. The restructuring extends beyond Bungie itself, with reductions also occurring across Sony Interactive Entertainment teams that provided operational support to the studio. While exact employee numbers were not disclosed, Hulst characterised the impact as affecting "a significant number of employees."
Bungie acknowledged in a statement that "Destiny 2 fell short of expectations these past several years." The studio released its final content update on June 9, positioning the action as a natural transition point. The company noted that "with our future projects still in early incubation," it could not maintain its previous operational scale. Despite these challenges, Marathon, the extraction shooter that launched in March, remains designated as an important component of Sony's gaming portfolio.
Context Within the Industry
The layoffs represent the third round of significant staff reductions at Bungie since Sony acquired the independent studio as part of a strategic expansion into live-service gaming. Previous cuts occurred in both 2023 and 2024. The decision reflects a broader industry recalibration, as major publishers reassess substantial investments in live-service titles that have underperformed commercially. High-profile failures like Concord and Highguard, alongside declining performance in established franchises like Fortnite, have prompted companies to reevaluate their live-service strategies.
Hulst stated that "we explored multiple alternatives before concluding that a reduction was necessary," emphasising that the decision followed careful consideration of multiple options. He added that the company remains "encouraged by the creativity and opportunities that lie ahead" for Marathon and future incubation projects, though detailed announcements remain premature. Affected employees are being offered transition support and potential opportunities within Sony's global studio network.
How many employees at Bungie were affected by the layoffs?+
When did Destiny 2 receive its final content update?+
Is Marathon being cancelled following the layoffs?+
Why did Sony decide to reduce Bungie's workforce?+
Has Bungie experienced previous layoffs?+
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